pyroids (pyroids on Github) is a Python-based implementation of the classic Asteroids game, developed using the Pygame library. Players control a spaceship navigating through space, aiming to destroy asteroids while avoiding collisions.

Key Features:

  • Control a spaceship through a field of asteroids
  • Shoot and destroy asteroids to score points
  • Navigate with precision to avoid collisions
  • Experience increasing difficulty as the game progresses

Modular Code Structure:

  • asteroid.py - Handles asteroid creation, movement, and collision
  • player.py - Manages the player’s spaceship controls and states
  • shot.py - Implements projectile physics and hit detection

Game Mechanics include:

  • Physics-based movement with momentum and inertia
  • Asteroid splitting mechanics when hit
  • Score tracking and life management
  • Dynamic difficulty scaling

Benefits of pyroids include:

  • Educational tool for learning game development
  • Example of object-oriented design in Python
  • Demonstration of collision detection algorithms
  • Showcase of Pygame library capabilities
  • Fun, nostalgic gaming experience with classic arcade mechanics